Battletech Mercs Unleashed

Prelude: Warawi

09/10/3065 18:17 Location – Waypoint Juno, 40km W of Warawi

Lieutenant Nyx paused, her Anubis’ sensor package was picking up two mechs one of them an assault class neither of which were broadcasting. Her fast mech kicked up sand which blended in with the near constant sandstorm they had been walking through for two hours. Once in visual range she stopped and opened a point-to-point comm link with the Salamander and Blackjack Battlemechs and returned with them to the main strike group.

Hotfoot sorry we are late, the Lieutenant didn’t want to break radio silence to inform you we would be joining the group. He thought you would need the firepower more than he did.

That’s great news Gloves, I trust you put Flak in that Arm Cannon to take care of our fliers.

Sure did they just need to get close enough to use it

Lieutenant Mutabe’s Battle Armor disembarked from the MULE Cargo Truck they had been riding in for the last few hours. The light armored infantry boarded the Anubis and Locust Battlemechs that would carry them to final strike location.

We are activating our ECM jammers everyone get in formation, we should be able to sneak right up to them if this sandstorm keeps up

19:24 Headhunter’s Base, Warawi

New Captain Marisol Reyes kneeled in front of an alter praying for her now departed husband’s soul. A young man walked up to her from behind attempting to be quiet but catching himself on the rough stone that was abundant in the vaults below the village. She stood up surprising the man who thought her deep in prayer, before she could speak though the man interjected, A thousand apologies Captain but I have urgent news.

The Mercenaries and their witch are attacking, yes? The young man was caught off-guard he had just received the transmission and had ordered the Dropships and Aerospace fighters be brought online asap. How did you know we just got the reports in from the Swift Wind?

I divined this would happen; have they no honor to give me a day to mourn before they try to take my life as well. Tell everyone to bring me that bitch’s head so that we may show it to the Precentor, I would do it just for vengeance now without a material reward.

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Arachne's Web

03/15/3063 Location – “Dreamland”, Selene Station in orbit around Boreal (Niops VII), Niops Association

Eight young women sat in Padmasana (Lotus Pose) their yellow and orange clothing a contrast to the white room whose walls were adorned with a series of organic looking patterns they were sitting in. The complete circle showed no sign of entry, exit, or ventilation in the dim light of the room, all of them breathed in perfect coordination.

The whole group wouldn’t have looked out of place in a trendy yoga study on Crimson except each of them has the short hair of a Mechwarrior, unit tattoos from elite military or police units, and cybernetic components. One of their number stopped and banged a pair of wooden blocks together which snapped the whole group out of their patterns. They reorganized themselves into loose lines and faced the speaker.

Ladies we move back to explaining Interface to our newest members. Electra, you begin explain the history of the program so they may be.

Yes, Callisto. Nearly twenty years ago Burke Kale of the NAIS developed a neural implant that would allow him to control a Battlemech with his mind. Ten years ago he did it successfully but the Federated Commonwealth chose not to pursue that path. COMSTAR’s ROM did copy the technology en route back to New Avalon but put it aside to focus their efforts on building the COMGUARDs.

When the Word of Blake seized Terra; ROM reactivated the program eager to seize an advantage over the more mainstream and supported COMGUARDs. While they had access to fine medical minds on Terra they chose instead to partner with Precision Instruments of Luxen to advance portions of the technology, eager to find some kind of holistic process that would alleviate the crippling problems inherent to the technology. Needless to say we did good work but couldn’t fix all their problems.

Sabrina, go over the details of Project: Aether for the others

Project: Aether was commissioned by the Magestrix as part of the Ebon Magistrate Initiative shortly after PIL connected the dots. An ARC team grabbed a copy of the DNI from a ROM double unfortunately costing that agent their life rather than risk exposure. MIM Agents sent with BULLDOG grabbed several copies of Clan Smoke Jaguar’s Protomech interfaces and captured three members of their scientist caste and some techs right under the Star League’s noses, truly an incredible operation and testament to our ingenuity

Our partnership with the Niops Association made here the best place to conduct research and fine tune the hardware. The Aether PAL was one of the missing components it acts as a bridge between your mind and the Battlemech’s computers. Magistracy medical knowledge, Niopian technologists, and Jaguar scientists we have finally fixed most of the problems we know the Word are still dealing with. You figuratively sleepwalk your way to victory

Psh, I didn’t sign up to fight a war on my back

Arachne you are a MIM operative we have won more battles on our backs than any other nation in the Inner Sphere

09/10/3065 Location – As’Sab, Astrokaszy
Commander Arachne was secured in the darkened chamber of her Battlemech’s interface cockpit; there were no visible buttons, levers, or gauges just strange organic looking patterns, an isolated pod, and computer equipment.

The commander executed a series of gestures and the Neurohelmet’s visor dropped into place, unable to actually move it down herself due to being secured in the interface “cocoon.” She could hear the tech close the cockpit’s hatch and see him quickly descend the mobile stairs attached to her Battlemech.

She relaxed her mind and body while voicing a series of unintelligible mutters interspersed with controlled breathing until she triggered Interface with another gesture command. Liquid cold poured into her mind, a feeling like ice on her spine provoking a moment of fear as her body was paralyzed but was replaced by a steady warmth as she entered a REM trance and became “embodied” in her Beowulf.

She could “feel” the heat of a small star replace her heart, hundreds of kilometers of fiber optic sensors and coolant circulating through her Battlemech’s heat sinks replace her “nerves” and “blood”. She flexed “her” arms and legs checking their full range of motion and mentally checking off vital systems that she just intuited were green without knowing. Content that everything was in good order she joined the rest of the Strike Force ready to fight.

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Into the Breach, pt 2

09/10/3065 16:05 Location – Mercenary Assembly Area, As’Sab

After checking the camp for Jasmina and not finding her Joe “Hotfoot:” Leeson flagged down one of the techs that was driving a 6×6 utility vehicle to go to the assembly area. Lieutenant Mutabe and the Battle Armor squads were practicing mounting and dismounting the recently modified for mechanized battle armor Locust and Lieutenant Nyx’s matte black Anubis Battlemech.

Joe walked over to André Mutabe’s Battle Armor, only recognizable by a pair of gold bars on the spaulder, The Lieutenant snapped a quick salute and removed his helmet. His cornrows and black skin were covered in sweat, a common feature for everyone on the planet even if they had to suffer through two weeks of acclimation from Niops to Astrokaszy, 61°C is still not something humans are equipped to endure.

Hotfoot what brings you out here?, the battle armor’s helmet looked positively small in the massive battle-claw of the light grey IS Standard Battle Armor, the heavy machine gun in the other arm was empty now but the chamber looked massive. Joe felt mildly uncomfortable in the presence of such a machine he couldn’t imagine what was in the heads of anyone who faced it on foot, unarmored.

Just looking for Lieutenant Ilonka, André; but since I’m here what is your team’s status?, Joe adjusted his goggles as the Lieutenant’s visor caught the sunlight and reflected it into his eyes. André adjusted it but the light was momentarily blinding.

Practicing some tactics, most of my people haven’t been in real combat before or hung off the side of a mech traveling at one hundred kilometers per hour in a sandstorm. Additionally Mechwarrior Bowman has never piloted a mech with five battle armors hanging off it. Kinda throws the balance off when you have another twenty-five percent of your mech’s weight hanging on. We don’t want falls at high speed, I had it happen before, spent a month in the infirmary.

Alright don’t wear yourselves out. Have you seen Jasmina?

I think she was with Commander Arachne and Lieutenant Inderpol or at least I saw her when we came out for maneuvers. See you at the briefing Strike Commander. André shook out his battle armor’s helmet before putting it back on and walked to join the rest of the squad as they jumped onto the Locust as it walked by, taking time to find the recently added platforms and claw-holds that would secure them while the Battlemech raced across the desert.

The Ebon Magistrate kept their own little assembly area complete with guards away from the normal mercenary gathering areas. Joe passed through a squad of Magistrate soldiers (HELLCATs, under Arachne’s explicit command, they didn’t even take orders from Major Grey without it going through their commander) who stood and readied their weapons as he approached but let him pass.

Everytime he interacted with Ebon Magistrate he got a chill down his spine, they rarely spoke or showed their faces, and kept separate from the main unit. The only person that talked to the main unit was Arachne, she wasn’t very personable, and something always seemed off about her. He didn’t pursue though, content with getting a paycheck and secretly glad they didn’t divulge terrible secrets to him, he had plenty of his own.

Joe walked toward the matte black Thunderbolt, Raven, and Beowulf that were next to the Niopian Mongoose, Crab, and Guillotine. Captain Blackwell, Commander Arachne, and Lieutenant Inderpol were conversing in a language that Joe didn’t understand that seemed like some kind of pidgin or creole. Jasmina stood nearby in a fresh blue Gendearmerie uniform with a black cooling vest that he had never seen her in before. She noticed him crossing the gap and tapped Inderpol on the shoulder, the trio stopped their conversation with Captain Blackwell and Commander Arachne departed.

Oh, hi, Joe, what brings you out here?, her body language was tense and visibly uncomfortable but confidence beamed on her face. A gust of wind shook her sun bleached hair from its bindings and he missed the rest of her sentence to the wind. Closing the distance with a short jog he stood before the two of them.

Mina, I’ve been looking for you for two hours. What are you doing here; shouldn’t you be at the command post prepping the briefing?, Jasmina took a moment to retie her hair and gather her thoughts before facing him. I’m going on this mission Joe. Joe was taken aback by the firmness and finality in her voice. Mina you have never even ridden in a Battlemech before. The Headhunters are shooting to kill, we are about to break a cease-fire with them after killing nearly a dozen of them including their Captain in a dangerous but necessary raid. This is not a time for amateurs.

Joe this is not a point of discussion, I am the only other officer here that can operate Blackbird’s command console. You said it yourself this mission is dangerous you are going to need every advantage you can get. Joe couldn’t hide his surprise, the Magistracy had maybe two Command Consoles in the entire army the fact that Major Grey had secured one of them was no doubt a result of her ingenuity and “failure” to inform the Command Committee when it just disappeared. Mina how do you know how to operate that piece of Lostech?

Major Grey taught me after she stole it from the First Canopian Fusiliers and smuggled it to Niops, I was in her WILDCATs during the the Lothan campaign before she sent me to keep an eye on you guys in the St Ives Compact.

Wait what? Why didn’t you ever mention this? You just told me you were in the Gendearme before we hired you.

Well it wasn’t a total lie, I was in the Gendearme before I was shadow recruited into ARC team WILDCAT. So technically I never left them before I went to work with you. Although its true I’ve never ridden a Battlemech before, just Mech-jocks. Her comments rose a range of emotion in Joe but he was still visibly angry with her. Even as the Strike Commander she would just call Arachne or Felicity and override any veto he might have on her presence.

Oh and Joe the Headhunters are still looking to kill Felicity Grey and they don’t know she is in Shervanis, so they will be gunning for Blackbird. A hundred million Eagles will go a long way to fixing the thrashing you boys have been putting on them so fight well, for my sake, will you. She gave him a quick kiss and jogged off to regroup with Arachne and Blackwell on the way to the briefing.

Lieutenant Nirav Inderpol looked at Joe, Don’t worry, Mina is in good hands, the Major hand picked us for this mission. By the way Ejay (Ed’s former Atlas Pilot now a Cadre Commander at the Canopian Institute of War) sends his regards, you guys should stop by Canopus when this is all over.

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Into the Breach, pt 1

09/10/3065 15:48 Location – Outpost MU, As’Sab

Joe “Hotfoot” Leeson walked between the tents of Mercs Unleashed’s outpost right outside of the heavily worn sandstone village of As’Sab. His tan jumpsuit and white cooling vest were already soaked with sweat, the mercury had reached 61°C and even with air conditioning it was still miserable. Through the heat distortions he could see the command’s Battlemech forces, technical crews were making sure they were ready to withstand and prosecute any attack. The fierce yellow light from Daw’Ibraham baked the multicolored mineral-rich sand of Astrokaszy so powerfully he could feel it through his boots. The powerful winds created a kaleidoscope in the sky that would have been beautiful if everything else weren’t so harsh.

He walked up to the command post, the light brown tracked vehicle still had “DEXTRAN” painted on it in blocky white letters. Joe opened the door to the vehicle’s portable shelter, light strips illuminated the map table. There was only one person in the actual command post and it wasn’t who he was looking for. She looked over as she desperately tried to calm the mass of unruly hair that threatened to trap her headphones under twists.

Joe, what are you doing here? Briefing is in twenty minutes. I’m not even ready.

Sorry Cearra, have you seen Mina?

Not since I woke up which is strange because she is my roommate right now, I figured she was with you considering you and her are a thing. Have you tried the showers?” Cerra Heron got up from her seat and walked over to where Joe was standing crouching down and batting eyelashes “Because that is where I would be if you were looking for me. Cold water and hot Passion mix oh so well.” She paused for a moment before sitting back down and pulling a comb through her hair “but you will never know because she won’t share. Selfish girl. Maybe you should talk to her about it, I can do pillow talk in sixteen languages. Now get moving I have work to do

As Joe was walking out of the command post he heard Signals Officer Heron muttering to seemingly no one This desert air is ruining my hair. How do the local women deal with it? I guess that’s why they wear headscarves.. He was happy to get out of that situation and felt peculiarly pleased that he didn’t need to worry about such problems.

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Warawi Tactical Assessment

Tactical Assessment Warawi, prepared by Lieutenant Commander Adrian Post,
Mercs Unleashed S-3, on 09/10/3065

As stated in the previous report Warawi is a fortified hill top town. I have only noted changes from the previous condition and included my analysis on best course of action.

Changes
The tanks we encountered last night are now at battery, we observed the Tempest walking around apparently the Headhunters tech crews used parts from the Bombardier we destroyed yesterday to bring it back online much faster than anticipated. The Highlander was also repaired with Captain Reyes’ former Banshee providing the head. The runway once again has the semi-portable hangers we observed the presence of last time and we presume the Eagles are in them.

Hostile Forces Assessment
Dragon Fire, Tempest, Highlander, Archer, Hollander, Charger, Defiance, Rifleman
Manticore, Assault Pike, Ontos, Behemoth, Armored SRM Carrier, Mongol Short-Bow
2 Warriors, 2 Hawk Moths
2 Eagle Heavy Aerofighters

Course of Action

Immediate Attack
Commander we have a Strike Force that is undamaged, if we send it in late in the afternoon they can effectively engage the defenders with a minimal risk of Air Power due to the sandstorms and changing winds. Commander Arachne has insisted her Ebon Magistrate Mechwarriors be on the mission to guide the strike force through the minefields surrounding Warawi and provide fire support.

Once we have made contact her strike force will run over to the supply depot, prevent the Headhunters from blowing it, deploy our Battle Armor squads, and try to stop the Eagles from taking off. The rest of the strike force (Cicada, PHawk, Wolf Traps, Cronus, “Solar” Hunchback, Hatchetman Super-Pulse, Blue Hawks, Niops Guillotine and Crab, MoC Thunderbolt), will attack the Headhunters’ Battlemech forces. While the force lacks decisive firepower the Headhunters combat vehicles are slowed and will be unable to respond to their Battlemech allies in a timely fashion. We should be able to deal with them before the assault tanks show up, based on arrangement we will only have to deal with a pair of tank emplacements and a few field guns and missile turrets from the defensive line.

After the Battlemechs are dealt with a helicopter load of techs will land and seize the Headhunters’ transports. The Loadermechs and any Battlemechs with hands not put on sentry duty will load them up and ship it back to As’Sab. Several indigenous vehicle crews will take our vehicles and head out if there is more to take.

Defense Side – The C3 Network and damaged but non-critical mechs should be enough to dissuade a Titanfellers attack during the night. We don’t know if Top Shot will show to bail out the Headhunters but there are enough PPCs on the ground that it will be costly. According to latest intelligence we will have many minutes of warning so they won’t be able to turn the tide.

Delayed Attack
We can wait till the damaged heavy mechs are repaired, the attack would happen somewhere around 04:00 based on Chief Dolens’ status reports. To prevent the Titanfellers from taking advantage of our heavy mechs being away I suggest sending our fast attack mechs on a diversionary raid to Despair. That should keep them busy and if Top Shot responds they will be out of position when we attack our actual target.

Commander Arachne‘s Ebon Magistrate mechs will guide us through the minefields surrounding the town then circle to hold the supply depot along with our Battle Armor. The decisive firepower of the Devastator and C3 Net will make short work of the Headhunters and their defenses. They may take more overall damage but it would be of a non-critical nature unlike the strike forces’ mechs where any solid hit hurts more.

After the defenders are dealt with a helicopter load of techs will land and seize the Headhunters’ transports. The Loadermechs and any Battlemechs with hands not put on sentry duty will load them up and ship it back to As’Sab. Several indigenous vehicle crews will take our vehicles and head out if there is more to take.

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Survey Report - Points of Interest

Report is North to South prepared by Li Shou Dou

Old Travel Station 43km NE of Al’Sur
Some of Al’Sur’s militia accompanied our Battle Armor infantry while they investigated the facility. The group used one of the MULE Cargo transports. There is some evidence of transient scavengers but they didn’t leave anything salvageable behind. The militia lieutenant did find some intelligence at the site but it is not applicable to our current situation.

Ruins, 60km N of Warawi
I conducted a recon overflight of these ruins that Ilonka spotted during our initial burn to this position. There is substantial evidence that an unknown group is active in the area, while I didn’t spot any vehicles there were numerous tracks leading to and from the site and evidence of recent VTOL activity.

The Half-Buried Town 40km North of Tai’Iqih was to close to enemy lines and far away from As’Sab, we didn’t wish to risk it

Abandoned Settlement, 20km SW of Waypoint Alice
This abandoned settlement appears to be made of prefabricated housing units unlike the others. These units are also very old based on the wear but remain in good repair, presumably it is used by scavengers as there are a few worn tracks leading to and from the site.

Ghost Town, 70km SW of Waypoint Ruby
FO Roman only had enough fuel for a single pass over this town but it was intriguing. There are multiple tracks leading into and out of the site but no vehicles were visible in the open.

Its proximity to the Jaguars opens up interesting possibilities, if it is a Jaguar logistics base it would be the best chance to retrieve materiel out of the potential candidates. Even if it is not we might be able to utilize it to very forward base units to harass Titanfellers and Jaguars or gather scarce intelligence on our opposition.

It is very close to Neo-Szabo and our Blue Hawks can carry a full bomb load to the city and return in good order.

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Titanfellers Pirate Station

09/10/3065 11:40 Location – Al’Jafir Station, Astrokaszy

Titanfellers Intelligence Officer Karl Schmidt looked over the whole cut in the blazing hot editing suite. His staff was good and this would suffice for these savages, it wasn’t his best work but they had mixed and edited it in six hours.

09/10/3065 12:01 Over the VHF Airwaves

Open up on a wide angle shot of Grenadiers’ working in NBC Protective Gear, gas masks obscuring their faces. A large vehicle cuts trenches through the grey sandy soil and hundreds of covered bodies of people and livestock have been placed inside it. Several Pit Bull and Sand Cat vehicles make the rounds to the village bringing back more covered bodies.

Narrator: Mercs Unleashed caused all this death when they attacked our Airbase along with their Jaguar allies. We valiantly fought them off but were unable to save the village from the toxic gas they released over the innocents here at Ni’keet. All seven hundred of them died in gruesome agony (cut to a video with a man struggling to breath, face covered while being treated by a Grenadier medic, gruesome chemical burns cover his flesh) as an invisible killer stole their breath away.

Their assaults were precisely timed to distract our mighty warriors. Before their inevitable defeat the attackers fled like cowards rather than deal with our righteous judgement. Just like the wicked Ash who claims to be Queen and upsets the rightful order, Mercs Unleashed have made the tribes of Sahra’ Dayie’ Jawhar their pawns. The weak Emirs of Al’Sab and As’Sur have prostituted themselves to these off-worlders hoping to curry favor rather than standing up and fighting the usurper.

Cut to a video of Ash atop the Casbah with Sheikh Ahmed Mahmoud Al’Jafir (the former leader of this area and Warlord that was favorable to the Tribes that now favor the Titanfellers) and a point of Elementals in the background.

Ash grabs the man by his extravagant beard and then nearly severs his head with a big knife. She then kicks the corpse of the balcony into a pile of other bodies. That pile is then set ablaze by a Point of Salamander Battle Armor, their ten flamethrowers turning the mass into a funeral pyre (cremation is a massive cultural taboo in Islam)

Cut from that fire to a low quality video showing a pair of Jump Bombers dropping Napalm bombs on a small mountain village. The village goes up in flames as fuel and ammo causes secondary explosions. The video-grapher zooms in on a group of indistinct Mechs with the Jaguar’s Claws Banner flying prominently from a hill nearby.

Fade to a night vision feed as Major Brekard’s Battlemaster and Command Lance (Catapult, Warhammer, Hercules, and Thunder) engage a Linebacker, Conjurer, Storm Crow, Griffin IIC, and Kintaro through phosphorescent green. Missile trails streak across the desert and impact throwing up explosions that temporarily blur the video. The Battlemechs aggressively maneuver trading blow for blow with the clanners ending with the Jaguars fleeing into the desert night as the Titanfellers stand victorious.

Thomas Brekard: The Titanfellers have defeated these pretenders in the past. We are the only force that can do it again. Stand with me and we will rid your planet of them and allow you to rebuild what you have lost.

End to Titanfeller Banner

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After Action: REDLINE, Titanfellers

09/10/3065 06:08 Location – Al’Jafir Station, Astrokaszy

Technical staff worked as the Sun rose over the horizon, in the process of erecting a Werker-Hetz WH-600 wide area radio tower that had been towed in by a Sustainer Land Train. Two Partisan Anti-Air Gun Trailers, Four Missile Trailers, and a pair of Snap-jaw Mobile Anti-Air Tanks surrounded a collection of sturdy buildings and a Semi-Portable Base Camp. Major Brekard’s Battlemaster kneeled outside the central building poised for action, a pair of Ferret Scout VTOLs were tied up at a helipad on the other side.

Grenadier Grunts stood outside the main building weapons ready; their Dun uniforms and gear blended into the worn concrete of Al’Jair Station and made them look like desert ghosts. Once a major transit hub for this valley between the harsh desert and the more mild mountains Al’Jair had become Task Force:DECLAW’s Headquarters. Inside the building the Titanfellers had unpacked most of their electronics placing them on folding tables, their hard shelled carry cases, used mortar shell boxes, whatever else they could find.

The only formally appointed area was where Major Thomas Brekard, Squad Leader Benjamin Cirillo, Captain Gurn Holfsteed, and their associated planning staff. Ben leaned on his chair picked a cigarette out of his flight jacket pocket lighting it and one for Intelligence Officer Karl Schmidt on the other side of the desk.

TB: Alright gentlemen long night for everyone, lets go over it and grab some shuteye. Gurn what happened at Ni’Keet?

GH: Major, the Jaguars infiltrated the Airbase north of Ni’keet last night. They had perfect intelligence presumably from informants within the village itself. Your old friends Mercs Unleashed arrived concurrently, we don’t know if it was coincidence or collusion but either way the Jaguars broke and ran away in the resulting confusion, detonating shaped charges on the Cryogenic Ammonia tanks. That Ammonia drifted into Ni’keet and resulted in eighty percent lethal casualties from the Ammonia poisoning. We rounded it up to one hundred to get rid of any Jaguar informants. Around seven hundred people were killed overnight.

BC: It’s a good thing the Jaguars ran away before hitting the ordnance trailers, that would have been a mess. I would have seen that from orbit, it would have been pretty but very expensive.

TB: So how long is it going to take to move those trailers back to Tai’iqih to the old airbase

BC: Couple days. We brought enough ordnance to turn the Casbah at Neo Szabo to dust. It sure is nice to work for the Commonwealth, near unlimited budgets make even the most jaded mercs’ heart get all aflutter.

TB: Well since that is dealt with how about we move on to the Headhunters. Mercs Unleashed tore them to pieces, better them than us. At least their Captain Reyes sent us the full dossier on Mercs Unleashed and their employer prior to his untimely death.

Most of this I knew but it is different to see it in print, his benefactor must have major connections to compile that information. I think we can allow them to continue occupying Warawi. Our fight is down here anyway, we should keep an eye on them however, Herr Schmidt can you handle that.

KS: Easy task Major, we send a sensor ops team up there and beam it back here. If they start supporting Mercs Unleashed or come under attack by them we can do more.

GH: Not much more of course, that wasn’t part of the deal. If we stop Mercs Unleashed here though we can collect most of their bounty. It would be a nice bonus all round.

BC: Those damn buggers keep ziggin when they should have zagged, little annoying bugs.
Just stand there and take it like a man.

TB: Karl what do you think about our unfriendly mercenaries?

KS: _ I don’t think they are going anywhere, I don’t know whether they are here to free Ash, capture her for intel or ransom, etcetera. They probably don’t even have a clue why we are here which is how I like it._

TB: They do seem to wander into our path each time though so I wouldn’t cut them out, the Magistracy seem to punch above their weight but below the belt It will be oh so satisfying to end them.

KS: Keep focused on the mission Tom, there are still to many unknowns with Ash.

TB: That bitch keeps surprising me as well, where did she get those SLDF Royal mechs?

KS: Don’t know three units went pirate in this area during the Amaris Crisis according to historical records. She was raiding second-line Jade Falcons perhaps they put something from those onto one of the worlds she attacked in the occupation zone. Maybe she found them during her pirate raids in the Alliance Hinterlands. There are too many options, big universe, little information.

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After Action: REDLINE

09/10/3065 05:17 Location – Mercs Unleashed Command Tent, As’Sab, Astrokaszy

Major Grey and the Command Council stood around the map table. A DEXTRAN recovery team rolled back north under guard with Tack’s Guillotine to Al’Sur’s Repair Depot, again, along with the headless Hammerhands. Mechwarrior Green’s Penetrator was returned was ready for action with a new set of leg actuators.

Fine Work Mercs Captain Reyes was going to continue being a problem if he was still alive. The Headhunters have sent a message informing us that they are sitting this one out but will continue to occupy Warawi. I don’t trust them but they are no longer a threat to our continued operations.

Unfortunately we were unable to recover your missing Mechwarrior, he is either dead, picked up by local scavengers, or soon to be dead of exposure. Your Aerospace leader has informed me they are maintaining 24 hour readiness in the Slayer and Stingray because she is concerned Top Shot or the Titanfellers will come back with a vengeance. Both Sabres have been put aside for now unless we need them for a recon overflight.

Commander Arachne please give the mercs your scouting report"

Mercs we have been continually challenged by Titanfellers but while they were away we managed to get a peak at what is going on at Despair and Grimhide. Lieutenant Nyx observed a fight between Jaguar’s Claws and Titanfellers north of the line of control, it was a minor skirmish but the Jaguars have vintage SLDF mechs but Hotfoot knew that already. We don’t know where they got them but it is a concerning development.

Both Despair and Grimhide are forts attacking them will be costly. If we give Despair enough time to become like Grimhide it will be a mess. Prepared lines of fire, earthworks, pre-plotted artillery, minefields, etcetera.

However, according to the locals the winds are only going to pick up before the season is done ruining already unpleasant conditions. This might force the Titanfellers to return to Al’Jafir Station until the weather improves. We don’t know whether they are aware of this but if not it will be an unwelcome surprise.

Thank You Commander, Lieutnenant Ilonka and Liason Officer Karras will keep you abreast of current situations.

Please forward your force tables to me, I have to leave with Chief of Station Idlewood to pursue a lead in Shervanis. Commander Arachne will be your point of contact in my absence.

Till Next time Mercs"

OOC: Post you damage and ammunition consumption so I can adjust the Quartermaster Tab

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REDLINE Battle

Force Assessment

The Headhunters have moved into a blocking position between the Relief Force and As’Sab south of Warawi. The Titanfellers are moving in from the East and South to push the Strike Force into the Headhunters. The As’Sab Guard lance is moving to attack them from the other side.

Major Grey has suggested juking the Strike force toward FOB:Despair to draw the Titanfellers out and give the Relief Force better odds to finish the Headhunters off for good. The Ebon Magistrate Raiders are standing by to attack from the other side.

Relief Force
2 Guillotines, Phoenix Hawk, Stalker, Devastator, Longbow, Dervish, 2 Hunchbacks, Jagemech, Shugenja
2 Ballistas, “Sweeper” Marsden III

Strike Force
Mongoose, Phoenix Hawk, Cronus, Cicada, Locust, 2 Wolf Traps, Hatchetman

Headhunters
2 Schrecks, Behemoth, Ontos, 3 Manticores, Assault Pike
Highlander, Rifleman, Dragon Fire, Tempest, Archer, Defiance, Hollander, Charger
2 Hawk Moths, 2 Warriors H7B, 2 Eagle ASFs

Titanfellers
Anvil, Griffin, Shadow Hawk, Super Wolverine, Cobra, Crossbow, Komodo, Clint, Nightsky, Starslayer
Stuka, Thunderbird, 2 Lucifers, 2 Lightning ASFs

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